2009年2月25日 星期三

Team Fortress 2 Update Released

February 24, 2009, 7:10 pm - Valve - Product Update

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

針對TF2的更新已經發布。當連線端重啟時更新將會自動的放上。更新的內容包含:
New features
新功能

  • Added The Force-A-Nature, The Sandman, and Bonk!
    新增The Force-A-Nature,The Sandman以及Bonk!
  • Added 35 new Scout achievements
    新增35項Scout成就
  • Added crit boosted on/off sound effects
    增加報擊率上升的開始及結束音效(應該是給爆擊槍的)
  • Added new sounds for upgraded teleporters
    增加給升級過後傳送裝置的新音效
  • Added new sound for a fully charged medic dying
    增加給以集滿無敵/爆擊的Medic死亡時的新音效
  • Add bonus points section to scores
    新增一個計分方法:
  • Scouts earn a bonus point for killing Medics who are actively healing a target
    Scouts現在將得到額外的一分,當他們把正積極治療的Medic打死時

  • Added several new speech concepts, mostly hooked up to new Scout lines
    新增數句新對白,主要是給Scout
  • Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
    新增新的"Remember last weapon between lives",”記住最後一次使用的武器,即使重生後”選項到多人連線的進階選項下
  • Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
    Spy們現在可以決定拿出武器讓敵人看到,當偽裝時按下”最後偽裝”按鈕時,偽裝會自動更新成Spy現在拿著的武器
  • Added several new Arena mode announcer speech events.
    新增數句Arena模式中,旁白的台詞
  • Added "First Blood" to Arena mode
    新增”第一滴血”到Arena模式(額外爆擊率)
  • Removed 2x item respawn times in arena
    移除掉在Arena中2倍的補給重生時間
  • Changed backstab handling to fix facestabs
    修正backstab的接觸方式,來避免facestab正面背刺
  • Spies disguised as enemy team can now see player IDs for enemies
    Spy偽裝成敵隊玩家時現在能看到敵隊玩家的ID

New maps
新地圖

  • Added community maps: cp_egypt, arena_watchtower, and cp_junction
    新增的玩家自製地圖:Cp_Egypt,Arena_watchtower以及Cp_junction
  • Updated cp_fastlane with Arttu's new version
    更新Cp_fastlane到Arttu所製作的版本

Mapmaker requests
製圖更新

  • Added new input for forward speed modifier to FuncTrainTrain
    新增一個控制前進速度的調整給FuncTrainTrain
  • Added TeleportToPathTrack input to func_tracktrain
    新增TeleportToPathTrack給func_tracktrain

Bugfixes

錯誤修正

  • Fixed a bug where players would sometimes gib from non-gib damage kills
    修正玩家有時受到非爆裂物攻擊並死亡時,仍然會顯示成爆炸的錯誤
  • Fixed stat screen showing an entry for a class called "map."
    修正開始畫面時顯示了一個叫做”map”的職業的錯誤
  • Fixed item model panels not using team skins
    修正物件模組沒有使用正確的隊伍材質的錯誤

- Fixed obscure bug where spectators were able to carry the flag
-修正一個讓旁觀者也能拿取情報的錯誤

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